Wiki/Factions/Dungeon

Dungeon

Cunning and ruthless, Dungeon commanders strike with poisoned blades and shadow magic. Minotaurs and dark raiders form their core, while warlocks in the rear conjure illusions and mental attacks.

Heroes (18)

Creta, daughter of Navarr

Creta, daughter of Navarr

ATK2DEF2SP2KNO1

Specialty: Gem Seeker

She produces +1 Gem per day, plus another +1 for every 5 hero level(s). Increases the amount of Gems found on the map by 100%.

Starts with: Read Minds

Devir, son of Devir

Devir, son of Devir

ATK2DEF2SP2KNO1

Specialty: Balthazar's Lair

Minotaur growth in your cities increases by 1. Under his command, Minotaurs gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Minotaurs lose an equal amount of Attack and Defense.

Enatee

Enatee

ATK2DEF2SP2KNO1

Specialty: Slithering Menace

Medusa growth in your cities increases by 1. Under her command, Medusae gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Medusae lose an equal amount of Attack and Defense.

Glastor

Glastor

ATK0DEF2SP2KNO3

Specialty: Wealthy

He produces +500 Gold per day, plus another +100 for every 3 hero level(s). Increases the amount of Gold found on the map by 25%.

Starts with: Clear Fog

Gleard the Grey

Gleard the Grey

ATK2DEF2SP2KNO1

Specialty: Arcane Dominion

He receives +1 level to all Arcane spells, plus another +1 for every 10 hero levels. Casting Arcane spells does not prevent him from using other spells of the same Magic School. Enemy hero cannot cast Arcane spells.

Starts with: Temporal Spheres

Kelarr, son of Navarr

Kelarr, son of Navarr

ATK0DEF2SP2KNO3

Specialty: Wish to Learn

When leveling up, he gains 1 additional attribute point(s) for every 2 hero level(s). He gains +5% XP for every 2 hero level(s).

Starts with: Wean

Kieran

Kieran

ATK2DEF2SP2KNO1

Specialty: The Blind Folk

Troglodyte growth in your cities increases by 1. Under his command, Troglodytes gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Troglodytes lose an equal amount of Attack and Defense.

Lodos

Lodos

ATK0DEF2SP2KNO3

Specialty: Shadowmastery

He receives +1 level to all Nightshade spells, plus another +1 for every 10 hero levels. Casting Nightshade spells does not prevent him from using other spells of the same Magic School. Enemy hero cannot cast Nightshade spells.

Starts with: Sleep

Motley

Motley

ATK0DEF2SP2KNO3

Specialty: Danse Macabre

Onyx Dancer growth in your cities increases by 1. Under her command, Onyx Dancers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Onyx Dancers lose an equal amount of Attack and Defense.

Starts with: Twilight

Mouaren

Mouaren

ATK2DEF2SP2KNO1

Specialty: Spy

Infiltrator growth in your cities increases by 1. Under his command, Infiltrators gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Infiltrators lose an equal amount of Attack and Defense.

Rhea

Rhea

ATK2DEF2SP2KNO1

Specialty: Four-Leaf Horseshoe

She has +1 Luck, and creatures under her command have an increased chance of triggering a Lucky Strike: +2% chance per Luck point. For every 4 levels, this bonus increases by 1%.

Sister Deira

Sister Deira

ATK0DEF2SP2KNO3

Specialty: Mask of the Sun

She starts with the “Masterful Arina’s Chosen” spell. This version of the spell gives the target +1 extra turn(s). While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).

Starts with: Masterful Arina's Chosen

Stinger

Stinger

ATK2DEF2SP2KNO1

Specialty: Venomous Strike

Her Heroic Strike deals +10 Damage, plus another +5 for every 6 hero level(s). It additionally poisons the target until the end of the battle, dealing [ 20 + 10% × (hero’s Level – 1) ] Magic Damage each round. This effect is stackable.

Sunny Rauktol

Sunny Rauktol

ATK0DEF2SP2KNO3

Specialty: Radiating Knowledge

He receives +1 level to all Daylight spells, plus another +1 for every 10 hero levels. Casting Daylight spells does not prevent him from using other spells of the same Magic School. Enemy hero cannot cast Daylight spells.

Starts with: Inner Light

Tellaris the Betrayed

Tellaris the Betrayed

ATK2DEF2SP2KNO1

Specialty: With One Eye Open

He starts with the “Masterful Early Start” spell. This version of the spell cannot be dispelled by any means. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).

Starts with: Masterful Early Start

Typhona

Typhona

ATK0DEF2SP2KNO3

Specialty: Alvarian Hydra

Hydra growth in your cities increases by 1. Under her command, Hydras gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Hydras lose an equal amount of Attack and Defense.

Starts with: Taunt

Ylwari

Ylwari

ATK0DEF2SP2KNO3

Specialty: Charismatic

She keeps her army when fleeing from battle against neutral squads. +10% Persuasion Power when using Diplomacy, plus another 1% for every 3 hero level(s).

Starts with: Assemble!

Zakron the Great

Zakron the Great

ATK0DEF2SP2KNO3

Specialty: Spellweaver

He deals +10% Damage with spells, plus another 1% for every 1 hero level(s). The Damage from the enemy hero’s spells is reduced by the same value.

Starts with: Firewall

Units (21)