Temple
Guardians of light and order, Temple heroes wield divine magic and command disciplined armies of knights, priests, and angels. Their strength lies in powerful healing, morale boosts, and swift cavalry.
Heroes (18)
Specialty: Rousing Presence
Friendly creatures have +1 Morale. They also have a higher chance of triggering the positive Morale effect: +2% chance per Morale point. For every 6 levels, this bonus increases by 1%.
Specialty: Hymn to Arina
She starts with the “Masterful Arina’s Touch” spell. This version of the spell increases target’s Speed by 1. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
Starts with: Masterful Arina's Touch
Specialty: Wealthy
She produces +500 Gold per day, plus another +100 for every 3 hero level(s). Increases the amount of Gold found on the map by 25%.
Starts with: From a Bird's Eye
Specialty: Gem Seeker
He produces +1 Gem per day, plus another +1 for every 5 hero level(s). Increases the amount of Gems found on the map by 100%.
Starts with: Groundsight
Specialty: Wayfarer
He has +5% Movement points for every 8 hero level(s). Moves significantly more efficiently on roads.
Specialty: Salt of the Earth
Swordsman growth in your cities increases by 1. Under his command, Swordsmen gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Swordsmen lose an equal amount of Attack and Defense.
Specialty: Compassionate Healer
He starts with the “Masterful Healing Water” spell. This version of the spell dispels all negative effects from friendly creatures. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
Starts with: Masterful Healing Water
Specialty: Jouster
Cavalry growth in your cities increases by 1. Under her command, Cavalry gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Cavalry lose an equal amount of Attack and Defense.
Specialty: Jaeger
Crossbowman growth in your cities increases by 1. Under her command, Crossbowmen gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Crossbowmen lose an equal amount of Attack and Defense.
Specialty: Pathfinder
His movement takes no terrain penalties. He also has +1 Sight Radius, plus another +1 for every 5 hero level(s).
Specialty: Radiating Knowledge
She receives +1 level to all Daylight spells, plus another +1 for every 10 hero levels. Casting Daylight spells does not prevent her from using other spells of the same Magic School. Enemy hero cannot cast Daylight spells.
Starts with: Inner Light
Specialty: True Lord
Friendly creatures gain 10% of his Attack and Defense (as Attack and Defense), plus another 5% for every 6 hero level(s).
Specialty: Spiritual Vigor
He can use the Spellbook one more time per battle round. His maximum mana increases by 5% for every 5 hero level(s).
Starts with: Reinforcements
Specialty: Heart of Hearts
He starts with the “Masterful Vulnerability” spell. This version of the spell makes the target always take maximum Damage. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
Starts with: Masterful Vulnerability
Specialty: Heroic Smite
His Heroic Strike deals +10 Damage, plus another +5 for every 6 hero level(s). It also increases all Damage taken by the target by 10% until the end of the next round. This effect is stackable.
Specialty: Wish to Learn
When leveling up, he gains 1 additional attribute point(s) for every 2 hero level(s). He gains +5% XP for every 2 hero level(s).
Starts with: Clear Fog
Specialty: Blessing
He starts with the “Masterful Blessing” spell. This version of the spell makes the target always deal maximum Damage. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
Starts with: Masterful Blessing
Specialty: Weaving the Light
Lightweaver growth in your cities increases by 1. Under her command, Lightweavers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Lightweavers lose an equal amount of Attack and Defense.
Starts with: Heavenly Blades