The complete game reference for HoMM: Olden Era — heroes, factions, units, spells, and skills. Every dataset is sortable, copy-pastes cleanly into a spreadsheet, and is available as a free CSV download and through our open public API.
Specialty: Chessmaster
In the Tactics Phase, he has +1 hex to the creature placement range and can see the positions of neutral stacks. Creatures in his army gain 1 Initiative for every 6 hero level(s).
Specialty: Amnesiac
Wight growth in your cities increases by 2. Under his command, Wights gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Wights lose an equal amount of Attack and Defense.
Starts with: Shade Cloak, Necromancer Will
Specialty: Tempered Embers
She starts with the “Masterful Firewall” spell. This version of the spell stays active for +2 round(s). While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
Starts with: Masterful Firewall
Specialty: Rousing Presence
Friendly creatures have +1 Morale. They also have a higher chance of triggering the positive Morale effect: +2% chance per Morale point. For every 6 levels, this bonus increases by 1%.
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https://townportal.gg/api/v1/unitshttps://townportal.gg/api/v1/units/dungeon_unit_t1_basehttps://townportal.gg/api/v1/spells?school=primal&format=csvThe elven protectors of the ancient forests of Jadame.