Wiki/Factions/Schism

Schism

Once scholars of the arcane, Schism heroes shattered the boundaries of safe magic. They summon chaotic demons, harness destructive energies, and sacrifice their own troops for devastating effects.

Heroes (18)

Blackhorn

Blackhorn

ATK3DEF2SP1KNO1

Specialty: Spellweaver

He deals +10% Damage with spells, plus another 1% for every 1 hero level(s). The Damage from the enemy hero’s spells is reduced by the same value.

Starts with: Ice Bolt

Changeling Urgo

Changeling Urgo

ATK3DEF2SP1KNO1

Specialty: Everchanging Essence

Its summoned Avatar gains a barrier at the start of its turn that blocks one instance of Damage. When casting Summon Avatar, its effective Spell Power is increased by +1 per 2 hero level(s).

Starts with: Shackles

Dhüvri

Dhüvri

ATK1DEF1SP3KNO2

Specialty: True Believer

She gains +1 Communion level after a victory and has +1 maximum Communion level for every 8 hero level(s).

Starts with: Thick Hide

Grellekh the Betrayer

Grellekh the Betrayer

ATK1DEF1SP3KNO2

Specialty: Fighter

Creatures in his army deal +10% basic attack Damage, plus another 1% for every 4 hero level(s). Additionally, they deal +1% Melee Damage for every 4 hero level(s).

Starts with: Enlarge Shadow

Icequeen Hel'Ghat

Icequeen Hel'Ghat

ATK1DEF1SP3KNO2

Specialty: Heart of Ice

Creatures in her army take –10% basic attack Damage, and an additional –1% for every 4 hero level(s). For every 4 hero levels, creatures in her army take –1% Damage from Melee attacks.

Starts with: Shorten Shadow

Jänhei

Jänhei

ATK3DEF2SP1KNO1

Specialty: Roguish

Cultist growth in your cities increases by 1. Under his command, Cultists gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Cultists lose an equal amount of Attack and Defense.

Starts with: Early Start

Kwinri

Kwinri

ATK1DEF1SP3KNO2

Specialty: Low Summoning

Ra’Shoth growth in your cities increases by 1. Under her command, Ra’Shoth gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Ra’Shoth lose an equal amount of Attack and Defense.

Starts with: Riposte

Mara Mat'ha

Mara Mat'ha

ATK3DEF2SP1KNO1

Specialty: Coldblood Siblings

Aga’Shoth Rider growth in your cities increases by 1. Under his command, Aga’Shoth Riders gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Aga’Shoth Riders lose an equal amount of Attack and Defense.

Starts with: Unnatural Calm

Martyr Tho

Martyr Tho

ATK3DEF2SP1KNO1

Specialty: Alchemist

He produces +1 Mercury per day, plus another +1 for every 5 hero level(s). Increases the amount of Mercury found on the map by 100%.

Starts with: Assemble!

Matastala the White

Matastala the White

ATK3DEF2SP1KNO1

Specialty: Chessmaster

In the Tactics Phase, she has +1 hex to the creature placement range. Creatures in her army gain 1 Initiative for every 6 hero level(s).

Starts with: Optical Illusion

Nihil

Nihil

ATK3DEF2SP1KNO1

Specialty: Wayfarer

She has +5% Movement points for every 8 hero level(s). Moves significantly more efficiently on roads.

Starts with: Energize

Ra'Davok

Ra'Davok

ATK1DEF1SP3KNO2

Specialty: Magic Fortress

He starts with the “Masterful Carapace” spell. This version of the spell makes the target immune to negative effects and dispell. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).

Starts with: Masterful Carapace

Sister Keiri

Sister Keiri

ATK1DEF1SP3KNO2

Specialty: Mask of the Moon

She starts with the “Masterful Umbral Grip” spell. This version of the spell also affects enemy creatures adjacent to the target. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).

Starts with: Masterful Umbral Grip

The Eye Collective

The Eye Collective

ATK1DEF1SP3KNO2

Specialty: Rift's Envoy

Grand Shoth growth in your cities increases by 1. Under its command, Grand Shoth gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Grand Shoth lose an equal amount of Attack and Defense.

Starts with: Reinforcements

The Iron Master

The Iron Master

ATK3DEF2SP1KNO1

Specialty: Leash of Chains

Concubus growth in your cities increases by 1. Under his command, Concubi gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Concubi lose an equal amount of Attack and Defense.

Starts with: Silence

Tölketh

Tölketh

ATK1DEF1SP3KNO2

Specialty: Stellar Dilation

His Heroic Strike deals +10 Damage, plus 5 more for every 6 hero level(s). Additionally, it reduces the target’s Speed by 1 until the battle end. This effect is stackable.

Starts with: Circle of Winter

Ulkuth

Ulkuth

ATK1DEF1SP3KNO2

Specialty: Pathfinder

His movement takes no terrain penalties. He also has +1 Sight Radius, plus another +1 for every 5 hero level(s).

Starts with: From a Bird's Eye

Wal'kha

Wal'kha

ATK3DEF2SP1KNO1

Specialty: Primal Weaving

She receives +1 level to all Primal spells, plus another +1 for every 10 hero levels. Casting Primal spells does not prevent her from using other spells of the same Magic School. Enemy hero cannot cast Primal spells.

Starts with: Lightning Bolt

Units (21)