Wiki/Factions/Temple

Temple

Guardians of light and order, Temple heroes wield divine magic and command disciplined armies of knights, priests, and angels. Their strength lies in powerful healing, morale boosts, and swift cavalry.

Heroes (18)

Aeos the Exalted

Aeos the Exalted

ATK2DEF3SP1KNO1

Specialty: Rousing Presence

Friendly creatures have +1 Morale. They also have a higher chance of triggering the positive Morale effect: +2% chance per Morale point. For every 6 levels, this bonus increases by 1%.

Anastasia the Meek

Anastasia the Meek

ATK1DEF1SP2KNO3

Specialty: Hymn to Arina

She starts with the “Masterful Arina’s Touch” spell. This version of the spell increases target’s Speed by 1. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).

Starts with: Masterful Arina's Touch

Clarissa

Clarissa

ATK1DEF1SP2KNO3

Specialty: Wealthy

She produces +500 Gold per day, plus another +100 for every 3 hero level(s). Increases the amount of Gold found on the map by 25%.

Starts with: From a Bird's Eye

Heretic Avis

Heretic Avis

ATK2DEF3SP1KNO1

Specialty: Gem Seeker

He produces +1 Gem per day, plus another +1 for every 5 hero level(s). Increases the amount of Gems found on the map by 100%.

Starts with: Groundsight

Ister

Ister

ATK2DEF3SP1KNO1

Specialty: Wayfarer

He has +5% Movement points for every 8 hero level(s). Moves significantly more efficiently on roads.

John Johnson

John Johnson

ATK2DEF3SP1KNO1

Specialty: Salt of the Earth

Swordsman growth in your cities increases by 1. Under his command, Swordsmen gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Swordsmen lose an equal amount of Attack and Defense.

Julius

Julius

ATK1DEF1SP2KNO3

Specialty: Compassionate Healer

He starts with the “Masterful Healing Water” spell. This version of the spell dispels all negative effects from friendly creatures. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).

Starts with: Masterful Healing Water

Keandra

Keandra

ATK2DEF3SP1KNO1

Specialty: Jouster

Cavalry growth in your cities increases by 1. Under her command, Cavalry gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Cavalry lose an equal amount of Attack and Defense.

Kestrel

Kestrel

ATK2DEF3SP1KNO1

Specialty: Jaeger

Crossbowman growth in your cities increases by 1. Under her command, Crossbowmen gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Crossbowmen lose an equal amount of Attack and Defense.

Leon Sticky-Fingers

Leon Sticky-Fingers

ATK2DEF3SP1KNO1

Specialty: Pathfinder

His movement takes no terrain penalties. He also has +1 Sight Radius, plus another +1 for every 5 hero level(s).

Lia the Untethered One

Lia the Untethered One

ATK1DEF1SP2KNO3

Specialty: Radiating Knowledge

She receives +1 level to all Daylight spells, plus another +1 for every 10 hero levels. Casting Daylight spells does not prevent her from using other spells of the same Magic School. Enemy hero cannot cast Daylight spells.

Starts with: Inner Light

Lord Edgar

Lord Edgar

ATK2DEF3SP1KNO1

Specialty: True Lord

Friendly creatures gain 10% of his Attack and Defense (as Attack and Defense), plus another 5% for every 6 hero level(s).

Merry Elias

Merry Elias

ATK1DEF1SP2KNO3

Specialty: Spiritual Vigor

He can use the Spellbook one more time per battle round. His maximum mana increases by 5% for every 5 hero level(s).

Starts with: Reinforcements

Nadir

Nadir

ATK1DEF1SP2KNO3

Specialty: Heart of Hearts

He starts with the “Masterful Vulnerability” spell. This version of the spell makes the target always take maximum Damage. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).

Starts with: Masterful Vulnerability

Old Lord Mandall

Old Lord Mandall

ATK2DEF3SP1KNO1

Specialty: Heroic Smite

His Heroic Strike deals +10 Damage, plus another +5 for every 6 hero level(s). It also increases all Damage taken by the target by 10% until the end of the next round. This effect is stackable.

Pip

Pip

ATK1DEF1SP2KNO3

Specialty: Wish to Learn

When leveling up, he gains 1 additional attribute point(s) for every 2 hero level(s). He gains +5% XP for every 2 hero level(s).

Starts with: Clear Fog

Vesper

Vesper

ATK1DEF1SP2KNO3

Specialty: Blessing

He starts with the “Masterful Blessing” spell. This version of the spell makes the target always deal maximum Damage. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).

Starts with: Masterful Blessing

Zenith

Zenith

ATK1DEF1SP2KNO3

Specialty: Weaving the Light

Lightweaver growth in your cities increases by 1. Under her command, Lightweavers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Lightweavers lose an equal amount of Attack and Defense.

Starts with: Heavenly Blades

Units (21)